I recently started messing with OpenSim. Such a fascinating piece of software! My kids have gotten quite the kick as I have been building virtual worlds around them.
Next on my agenda was the ability to move\change\etc… objects externally somehow. That is where Dispatcher comes in.
So, I first needed to get dispatcher up and running.
You need the ‘master’ version from
https://github.com/opensim/opensim (Just download Zip)
Unzip it to say c:\Opensim-master
No, get a copy of Dispatcher from https://github.com/cmickeyb/dispatcher
Next, copy the two modules (folders named dispathcer and rcontrol) (Inside dispatcher-master\modules)
to
c:\Opensim-master\addon-modules
Install yourself a copy of Visual C# Express 2010
Run the c:\Opensim-master\runprebuild.bat
Double Click the c:\Opensim-master\OpenSim.sln
DispatcherModule should be at the top of your Solution Explorer
Build it.
If you are lucky your build will succeed 🙂
You should now have a Dispatcher.dll inside your C:\opensim-master\bin directory
You will need to do some configing before anything will work.
I just used the defaults in the Dispatcher.ini
You also need an OpenSim.ini (I used the config-include/Standalone.ini) and setup the
config-include/StandaloneCommon.ini
(I got my config from the binary package from http://opensimulator.org/wiki/Download)
To check that it is there,
run dispatcher stats (All lower case)